GUILLEM ALQUEZA

Flappy Dragon

Description

This project involved developing a game inspired by Flappy Bird to introduce SDL.
The game was developed using SDL and C++.

Contributions

As the programmer and designer of the project, I contributed to the following:

  • Implemented player movement with smooth and intuitive controls.
  • Developed a parallax background to create a sense of depth and enhance the visual appeal.
  • Created an endless game loop for continuous gameplay.
  • Added collectible items with various spawn types and behaviors.
  • Experience Gained

  • First experience using SDL for game development.
  • Collaborated in a team environment for the first time, improving communication and teamwork skills.
  • Flappy Dragon Logo