GUILLEM ALQUEZA

Clues

Description

This project was focused on creating an escape room game.
The game was developed using Unity and C#.

Contributions

As the programmer and designer of the project, I contributed to the following:

  • Designed the puzzles with different interactions of the player.
  • Developed all core game features such as interactive objects, puzzle mechanics and challenges.
  • Created interactable objects that players can manipulate to solve puzzles.
  • Designed camera views for better interaction with game objects and to enhance the atmosphere of the game.
  • Experience Gained

  • Learned the fundamentals of creating escape room and puzzle games with Unity.
  • Enhanced skills in designing interactive objects and puzzle-based mechanics.
  • Clues Menu Clues Scene