GUILLEM ALQUEZA

Alien Escape

Description

This project focused on creating and designing a 3D interactive scenario.
The game was developed using Unity, C#, Blender and Substance Painter.

Awarded Best 3D Scenario.

Contributions

As a 3D artist, Programmer and Designer, I contributed to the following areas:

  • Modeling and texturing of 3D assets.
  • Scenario design and layout, focusing on composition and the player's interaction within the space.
  • Implementation of the scenario in Unity, including interactivity, visual effects, and lighting.
  • Lighting design, including the use of dynamic lighting, volumetric effects, and HDRP for enhanced visual fidelity.
  • Sound design, including 3D spatial audio and various sound effects to guide the player through the environment and enhance immersion.

  • Experience Gained

  • Enhanced my 3D modeling skills in Blender.
  • Improved my texturing abilities using Substance Painter.
  • Gained experience working with Unity's HDRP (High Definition Render Pipeline).
  • Developed a deeper understanding of the importance of lighting and visual effects in a 3D environment.
  • Alien Alien Alien Assets